Rise of nations free download full version for pc






















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Size: Biathlon - Go For Gold. You can expect the same kind of tactical variation when you get down onto the actual battlefield too.

Germans in particular are extremely defensive and take a lot of breaking down. Aztecs meanwhile are overtly aggressive yet leave gaping holes in their lines that can be gleefully exploited by the resourceful aggressor. The only part of the Al that is even slightly dubious is the occasional tendency for units to struggle finding a way across water. Pathfinding eh? As always we're at its schizophrenic mercy.

Decisions are not just governed by what territory to take though. Buying, or indeed capturing, bonus cards is something that proves just as important. These handy little trump cards can be played before a battle and can benefit you in several ways. Some cards allow you to collect battlefield resources faster like food, wood and metal.

Others completely disable an opposing nation's special power for the duration of a battle. If you were fighting the Spanish, for example, you could play a card to eliminate their ability to see the entire map from the start.

And propaganda cards are especially welcome, seeing as it's something we've all become so accustomed to recently. In total there are 20 cards available, and it's pretty amazing how often you find yourself relying on them, and not just your traditional RTS, skills to gain the upper hand. Managing your campaign is reminiscent of those maps of Iraq we keep seeing on television. Arrows indicate where reinforcements can move in from, and you can see at a glance exactly in which territories your armies are positioned.

However, unlike the war in Iraq, RoN provides you with a chance to buy territories using an ancient art called 'diplomacy'. It's very effective, it averts bloodshed and we highly recommend it. The amazing variety of strategies on offer makes RoN a truly unique gaming experience.

You can actually find yourself pondering for what seems like hours over your next move. Invade France? Form a treaty with China after all they keep those feisty Japanese at bay? Push on into Africa and capture the Pyramids?

The options are endless, and it adds up to a non-linear RTS experience you can play over and over again. If the world domination campaign doesn't tickle your fancy then panic not. As mentioned earlier, you can participate in one-off battles against up to seven other nations.

These skirmish battles have so many configurable settings you could play a hundred games and face a different challenge each time. You can even adjust the starting age. So if you want to fight in the Information Age with tanks, battleships and nukes as opposed to the swords, carracks and catapults of the Classical Age, you can.

It's up to you whether you want to fight in 1BC, AD, somewhere in between, or battle your way through all seven historical ages in a gruelling war spanning two entire millennia. Further increasing the challenge are six difficulty settings. The easiest allows you to smother your foes like a wrestler pinning down a small kitten.

Yet, at the other end of the scale you struggle to chop a tree down without your wily foes mysteriously appearing from nowhere to slaughter your hapless lumberjacks. Rounding off the one-off battle mode is a selection of around 16 maps. Granted, this is not a huge amount, but it's more than enough when combined with the other customisations on offer. Again, like the campaign mode, RoN's ability to conjure up so many options and provide the player with so many ways to play the game is extraordinary.

What's more, you'll be pleased to know that all the above options can be implemented in the multiplayer game. So, Rise Of Nations is here, and with it comes a foil-wrapped freshness and unique perspective that we have never seen before; revolutionary national borders, a world domination campaign, 18 different playable cultures, 32 luxury resources and crucially, that all-important gameplay. Graphically, there is certainly room for improvement, and doubtless a full 3D assault on the likes of Age of Mythology , Generals and Total War is the next step forward.

Sticky moments in economy management and the occasional pathfinding mishap are further shortcomings, and ultimately it means RoN equals but doesn't better Total War.

But these are minor flaws, and we're not taking anything away from what BHG has achieved with, and let's not forget this, its very first release. If you're looking for an endlessly entertaining, bold new direction in strategy gaming then look no further than Rise Of Nations.

Quite simply, it's one of the most satisfying and addictive RTS games ever crafted. There will of course be those who rue the lack of a story-based campaign, but it's not all bad news on this front. RoN ships with a scenario and script editor, so if you really want a linear, plot-driven campaign you can bet that dozens of home-made challenges will be springing up on the Internet within a couple of weeks of the game's release.

More to the point, the door has been left wide open for developer BHG itself to provide that kind of entertainment in a future expansion pack. But for now, as far as we're concerned it actually makes a pleasant change to have an RTS that doesn't force some hastily contrived plot upon you. Which means for once we don't have to moan about it either. A primary reason to say 'no' would perhaps be the visuals, which were ropey even back in the day the day in question being one in Beyond this however, Rise Of Nations remains an eminently playable experience.

In describing the game to a layman you might say it's Civilization but an RTS that looks a lot like Age Of Empires but also has a Total War-style strategic map - but you'd honestly be doing it an injustice. You can get lost for hours in its empire-building and Risk aura, meaning that even if the economics bits can get a little overbearing, it still comfortably holds its own these days.

In addition to wrapping up all the historical eras in one product, RoN improves on those games in significant ways. It's also a streamlined response to rival Empire Earth. Stretching from the beginnings of civilization to the Information Age, history here is divided into seven eras. And though there are fewer unit types overall, each nation has multiple uniques. If you like playing real time action games then there is another game that you may like to play is called Stronghold Crusader 2.

Rise of Nations PC game has very high quality graphical and visual representations. Player has full command and control over the background environment of the game. Which can be dynamically changed at any time. The costumes which are being used by the players are very unique and nice which makes Rise of Nations more glorious. Player can also be ranked according to their performance.



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